QuadaverNet : MvdSvCommandLine

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MvdSvCvars - cvar list
MvdSvConsole - server console commands

Command Line Options

Current command line documentation format is like:


-cmd_option [0/1]
Here is the really nice description. The sentence after this one is used to explain the default.
Default: 0.


Example:

-ipt [integer]
Use the specified IP address for remote connections.
Default: nothing.
Example: 87.46.123.120


Begin here:

D


-d
(unix) Run the server as a daemon. It will fork itself into background mode.


G


-g [string]
(unix) Specifies the groupname the server should run as after it initializes. The value specified may be either a groupname or a numeric group id.
Default: nothing.
Example: -g gameservergroup


I


-ipt [integer]
Use the specified IP address (ip-interface) for incoming remote telnet connections.
Default: nothing.
Example: -ipt 87.46.123.120


M


-mem [integer]
Tell the server how much memory it is allowed to use.
Default: ?.
Example: -mem 32


T


-t [string]
(unix) This specifies the directory the server should chroot() into as soon as it is finished processing command line arguments. This is a security command since the server won't "see" any other files than its own anymore.
Default: nothing.
Example: -t /usr/local/games/quakeworldserver/

-telnetport [integer]
Use the specified port for remote tcp telnet connections. If port is set to 0 then the server works without telnet extension and console messages are printed to stdout.
Default: 0.
Example: -telnetport 27500


U


-u [string]
(unix) Specifies the user the server should run as after it initializes. The value specified may be either a username or a numeric user id. If the "-g" (group) flag is not specified, then the group id used will be the primary group of the user specified (initgroups() is called, so all of the user's groups will be available to the server). If -u is not given it uses the starting user-id with its primary group.
Default: nothing.
Example: -u gameserveruser